Quick User Interface Update
Hey!
Posting a brief update whilst I have some spare time at work (shh) - 24/06/2019
Obigatory screenshot:
Both these took a few days to make, I've been a little busy on the side so development has slowed a bit, but we're still on good track! I have the weekend free to get some more work done so stay tuned for some more progress updates :)
I'll release a new binary next update. It should contain player/npc names on mouseover, item dropping/picking up/junking, and player user interface stat bars. (might even slip in some hp bars. Maybe).
Till then!
-Hotdog
Posting a brief update whilst I have some spare time at work (shh) - 24/06/2019
- Full player chats have been added
- Full player inventories have been added
- Transparency effect when players/npcs/objects are behind map objeects (you can see the tree visible behind the church in the photo below.
Obigatory screenshot:
Both these took a few days to make, I've been a little busy on the side so development has slowed a bit, but we're still on good track! I have the weekend free to get some more work done so stay tuned for some more progress updates :)
I'll release a new binary next update. It should contain player/npc names on mouseover, item dropping/picking up/junking, and player user interface stat bars. (might even slip in some hp bars. Maybe).
Till then!
-Hotdog
Also, I'll need to do some code optimizations at some point too. :P
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